This tool is based on the work of user Arachobia on RPG Crossing with his permission. He had taken a list of tables from Dragon magazine #422 in an article called "Building Character" by Matt Sernett and updated them for 5th edition. I've turned them into an automatic tool for generating a characters background.

Instructions: Refresh the page to generate a new background story. As always, you can use it however you like and fill in your own details. Your age and acquired proficiencies are listed at the bottom and are based on the results you got. Try to pick a Race/Class/Background combo that fulfills all the proficiencies. Your age may also result in ability score modifiers that can be applied after building your character.

...or ignore everything and do whatever you want. Whatever.
Background Generator

(T.101): One of your parents was a great hero.

(T.102): One of your parents was a bodyguard.

(T.2): An older brother.

(T.3): You are press-ganged. Roll on Table 34

[d20 = 9]
(T.34): You lead a mutiny. Roll a d20. If you fail, you are tossed in the brig and eventually end up on Table 21.

(T.21): You either voluntarily join a prison gang or are coerced into doing so. Their contacts get you free, but now you owe them a favor on Table 26.

(T.26): You are responsible for many of the group’s big schemes and acts, and gain fame under an assumed name. You will have proficiency in Sleight of Hand and Deception. Eventually, the authorities catch up with you, but decide you are more useful working for them as a spy than a prisoner. Begin your life in espionage on Table 29.

(T.29): You meet a rival spy in the course of your mission, and the pair of you play a deadly game of banter and underhand tactics. However, you eventually come to respect each other and part on friendly terms, your target(s) none the wiser. You will have proficiency in Deception and Stealth. Your life of adventure begins.


Total Rolls: 8
Your age is TEENAGER
Teenagers are dexterious and hardy, and often are cocky enough to be quite assertive and convincing. Unfortunately, this does not translate into 'real' wisdom or intelligence, and a teenagers body still has some growth to do before they'll be at peak strength.
+1 CHA, +1 DEX, +1 CON, -1 INT, -1 WIS, -1 STR

Proficiencies:
Sleight of Hand
Deception
Stealth