This tool is based on the work of user Arachobia on RPG Crossing with his permission. He had taken a list of tables from Dragon magazine #422 in an article called "Building Character" by Matt Sernett and updated them for 5th edition. I've turned them into an automatic tool for generating a characters background.

Instructions: Refresh the page to generate a new background story. As always, you can use it however you like and fill in your own details. Your age and acquired proficiencies are listed at the bottom and are based on the results you got. Try to pick a Race/Class/Background combo that fulfills all the proficiencies. Your age may also result in ability score modifiers that can be applied after building your character.

...or ignore everything and do whatever you want. Whatever.
Background Generator

(T.101): One of your parents was a great villain. Roll on Table 5 to determine what kind of villain they were.

    >>>> (T.5): A warlord.

(T.102): One of your parents was a lawyer. You will have proficiency in Persuasion.

(T.2): Two stepsisters.

(T.3): What better way to see the world then with a caravan? Roll on Table 20.

(T.20): Nothing exciting happens and you are literally so bored that you pass out at the next stop. When you wake up, the caravan has vanished. Roll on Table 8 to see where you were abandoned.

(T.8): A villain's lair. Find the villain on Table 5, then continue to Table 9.

    >>>> (T.5): A wizard (again! Hey, it’s a trope).

(T.9): You defeat your foe! Too bad they had an ally who takes you prisoner. Roll on Table 21.

(T.21): They though that putting you here would be the end of you, but instead you essentially become the 'boss' of the prison you're in. Your loyal followers arrange for you to be released and even given a bit of gold when you are. You will have +20% starting gold and proficiency in Intimidation and your choice of either Deception or Persuasion. Your life of adventure begins.


Total Rolls: 10
Your age is ADULT
Adults are at the most equalized stage of development. From here their physical body will begin to weaken while their minds and personalities benefit from experience.
Adults have no modifiers to their attributes.

Proficiencies:
Persuasion
20% More Starting Gold
Intimidation
Deception or Persuasion