This tool is based on the work of user Arachobia on RPG Crossing with his permission. He had taken a list of tables from Dragon magazine #422 in an article called "Building Character" by Matt Sernett and updated them for 5th edition. I've turned them into an automatic tool for generating a characters background.

Instructions: Refresh the page to generate a new background story. As always, you can use it however you like and fill in your own details. Your age and acquired proficiencies are listed at the bottom and are based on the results you got. Try to pick a Race/Class/Background combo that fulfills all the proficiencies. Your age may also result in ability score modifiers that can be applied after building your character.

...or ignore everything and do whatever you want. Whatever.
Background Generator

(T.101): One of your parents was a healer. You will have proficiency in Medicine.

(T.102): One of your parents was a criminal. Roll on Table 15 to determine what crime(s) they committed. Regardless of what they did, you will have proficiency in Intimidation.

    >>>> (T.15): Assassination.

(T.2): A younger sister.

(T.3): Your family is ruined and blacklisted by the machinations of a rival. You have to take to a life of crime to survive, or become a political criminal due to the circumstances. Roll on Table 15 to see what your crime was. Then continue with a roll on Table 26.

    >>>> (T.15): Swindling.

(T.26): You preform well-enough, but the group is still not sure about your loyalties, even if they do pay you. You have +10% starting gold. Re-roll on this table.

(T.26): You preform well-enough, but the group is still not sure about your loyalties, even if they do pay you. If you get this result again the group decides to make you a proper member. You will have proficiency in Sleight of Hand. Your life of adventure begins.


Total Rolls: 8
Your age is TEENAGER
Teenagers are dexterious and hardy, and often are cocky enough to be quite assertive and convincing. Unfortunately, this does not translate into 'real' wisdom or intelligence, and a teenagers body still has some growth to do before they'll be at peak strength.
+1 CHA, +1 DEX, +1 CON, -1 INT, -1 WIS, -1 STR

Proficiencies:
Medicine
Intimidation
10% More Starting Gold
Sleight of Hand