This tool is based on the work of user Arachobia on RPG Crossing with his permission. He had taken a list of tables from Dragon magazine #422 in an article called "Building Character" by Matt Sernett and updated them for 5th edition. I've turned them into an automatic tool for generating a characters background.

Instructions: Refresh the page to generate a new background story. As always, you can use it however you like and fill in your own details. Your age and acquired proficiencies are listed at the bottom and are based on the results you got. Try to pick a Race/Class/Background combo that fulfills all the proficiencies. Your age may also result in ability score modifiers that can be applied after building your character.

...or ignore everything and do whatever you want. Whatever.
Background Generator

(T.101): One or both of your parents were spies; and they raised you to become a spy as well. After determining whether you have siblings by getting a result from Table 2, proceed to Table 29 instead of proceeding to Table 3 as normal.

    >>>> (T.2): You are the youngest of a 7 sibling family.

(T.29): The target turns out to be a friend. You betray your employers and help them instead on Table 18.

(T.18): Your friend was no true friend at all! They merely wished to frame you for a crime. Serve your time on Table 21.

(T.21): You either voluntarily join a prison gang or are coerced into doing so. Their contacts get you free, but now you owe them a favor on Table 26.

(T.26): The group sets you up and frames you for a crime. Roll on Table 15 to see which one, then go to jail on Table 21.

    >>>> (T.15): Body-snatching (grave-robbing).

(T.21): They though that putting you here would be the end of you, but instead you essentially become the 'boss' of the prison you're in. Your loyal followers arrange for you to be released and even given a bit of gold when you are. You will have +20% starting gold and proficiency in Intimidation and your choice of either Deception or Persuasion. Your life of adventure begins.


Total Rolls: 8
Your age is TEENAGER
Teenagers are dexterious and hardy, and often are cocky enough to be quite assertive and convincing. Unfortunately, this does not translate into 'real' wisdom or intelligence, and a teenagers body still has some growth to do before they'll be at peak strength.
+1 CHA, +1 DEX, +1 CON, -1 INT, -1 WIS, -1 STR

Proficiencies:
20% More Starting Gold
Intimidation
Deception or Persuasion