Teromil will lead the attack, since he is now wearing armor. You and Salamdros follow, with Roderick bringing up the rear. On Teromil's signal, you all rush into the room. As soon as the men see you charge into the room, they jump to their feet and tip the table over, creating a small barrier in your path. One man draws a sword, while the other steps back and gestures with his hands.
"Stop him!" Roderick shouts. "Stop the priest!"
Before any of you can attack the priest, he shouts several words in a strange language. A sudden flash of light engulfs Teromil's head. He screams, and begins to stumble about the room, swinging blindly at anything that makes a noise. Finally, he stumbles into the table and falls to the ground. Almost immediately, the priest's companion brings his weapon down on the helpless Teromil.
Salamdros yells a battle cry and attacks Teromil's killer, swinging his weapon with the rage of grief. You kick the fallen table aside and charge the cleric, who is frantically trying to grab his mace. You raise your sword to strike, but Roderick screams, 'Take him alive!" Roderick's command is followed by a chant.
You hesitate, waiting for Roderick's spell to disable your opponent. The evil cleric takes advantage of your hesitation to reach for his mace. Raising your sword to strike, you yell, "I can't wait!"
Suddenly, bright light engulfs the cleric's head and he drops his mace. You throw yourself at his legs and tackle him. Within seconds, you have knocked him unconscious. As you look about the room, you see Salamdros has defeated his opponent, but Teromil lies motionless on the floor. Roderick kneels next to him, praying. Finally, he looks up and says, "We can do nothing, our friend has passed into the land beyond."
Will you search the room (108), leave by the far exit (106), or question your prisoner (110)?