The passage curves to the left a short distance ahead. You move ahead of the others and peer around the corner. A curtain blocks the path. You smell smoke and the odor of many unwashed bodies. Salamdros nudges you in the back, and you sneak up to the curtain. Pulling one corner aside, you peer into the room and see a small cavern lit by two torches and a small brazier. Three little, greenish-gray men huddle around the brazier, leaning on their spears. A man wearing leather armor crouches with the little creatures, sketching on the dirt floor with the tip of his sword. A ladder protrudes from a pit on the far side of the room. As you watch, one of the little creatures turns to the man and hisses, "Hungry! No dinner, we hungry!" It waves its hands at the others, and they nod in agreement.

Carefully, you crawl back to your companions and tell them what you have seen. Will you sneak through the room and create a diversion (195), lead a charge (197), or ask Salamdros what you should do (196)?
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