You carefully search the dark area by touch. You are in a small, straight-sided pit. After an hour of searching, you touch a loose stone and pull on it. The sound of rock scraping on rock echoes beside you. You feel around carefully, and discover an opening. As you crawl through, you touch a torch and piece of flint. You use the flint and your steel sword to create a spark over the torch, and soon you have light. Now you can see that the tunnel extends ahead of you as far as the light shines.
You crawl through the endless tunnel for hours. Finally, a dim light shines ahead. You quickly scramble along the last section of the tunnel and break out into the chill, moonlit air. After a short rest, you begin the long trek down the mountain. Throughout the rest of the night and the next day, you wade through the deep snow. Often, you must hide in shallow caves or in semi-frozen streams as strange creatures approach.
Finally, hungry, tired, and nearly frozen, you see a town ahead. Using the last of your strength, you stumble to the main gate. Your pitiful condition convinces the guards to open the gate. As they drag you inside, you realize this is the same town you recently fled. It does not matter, however, for it can't be any worse than the caves you have just escaped. Half deliriously you babble your tale, taking care to emphasize the hazard the town faces. As you finish, the last of your strength ebbs away and you pass out.
When you finally return to consciousness, you are lying on a bed in a richly decorated room. A young serving girl sits at your side. As soon as she sees you are awake, she leaves to summon the mayor. In a matter of minutes, a portly, well-dressed man enters your chamber and informs you that your warning saved the town. He places 100 gp in your hand as a reward. Due to the hardship of your escape from Blizzard Pass, your character has permanently lost 1 point of constitution. This adventure is now over. Your character has earned 500 experience points.